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Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX | SpringerLink
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GPU Gems: 3D Programming Techniques, Tips, and Tricks|NVIDIA
Chapter 14. Advanced Techniques for Realistic | NVIDIA Developer
Multicore and GPU Programming for Video Games – Aaron D Lanterman
GPU Gems 3 - Free Computer, Programming, Mathematics, Technical Books, Lecture Notes and Tutorials
Approximate Ray‐Tracing on the GPU with Distance Impostors - Szirmay‐Kalos - 2005 - Computer Graphics Forum - Wiley Online Library
GPU Gems 3: 9780321515261: Computer Science Books @ Amazon.com
GPU Pro 5 PDF | PDF | Rendering (Computer Graphics) | Shader
GPU Gems 3 | PDF | Shader | Rendering (Computer Graphics)
Chapter 6. GPU-Generated Procedural Wind Animations | NVIDIA Developer
PDF] Multi-start local search algorithms on GPU | Semantic Scholar
PDF] Graphics and Computing GPUs | Semantic Scholar
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